[size=120]Random Death Match (RDM)
Breaking this rule will result in a warning then a kick then a 5-day ban then a perma-ban.
Players directly harming your life, property and/or freedom may be killed. this means if a player is interfering without stopping after a Clear warn (in advert) you may kill them.
Raids and hits can be completed by killing without warning.
All other cases require a valid 10-second warning, including a clear set of instructions, delivered through typed chat. It is the full responsibility of the person giving the warning to ensure all intended targets are aware of the warning. If the target has completed the instructions in full, you may not kill them. The action to be completed and the amount of time they have to complete the said action shall be included in all 10-second warnings for the warning to be valid.
Group warnings shall only be authorized for 10-second leave warnings.
Example: Drop 1k or die you have 10 seconds. | Leave or die you have 10 seconds.
If a target of which a warning and/or inducing action is being directed too shows hostile intent OR ignorance of the instruction, such as but not limited to specifically pulling out a weapon (and not the other way around), escaping, etc. then action can be made instant.
Examples of Inducing Actions: Stunsticking, Raping, Mugging, Pimp Slapping, and etc.
The mayor may not be killed by Mayor Grace for any reason.
You also may not camp the mayor's office during his grace with the purpose of killing him afterwards.
Metagaming
Your character may not use information beyond their knowledge.
When you die your character forgets most things about your previous life.
If it is RDM report it and let an admin deal with it otherwise you will get the blame.
Props and Entities
Prop/Entity/Door spamming, blocking, climbing, surfing, and minging is not allowed.
Do not spawn props/move props inside of other players’ bases, do not do it during raids, and do not do it inside of a server event.
Building abnormally large bases or other RP-restricting structures (i.e things blocking the road) will result in them being removed.
Basing and Building
You may have a building sign (using text screen) to isolate and protect yourself from the RP world - provided you do not have any raidables and you are not engaging in role-playing - It must be removed when you are finished.
The maximum amount of fading doors per base is three.
A keypad with a fading door must be clearly identifiable, don't hide keypads behind props, and don't make them non-reachable.
Bases cannot force players to crouch, jump, crouch jump, or precision walk at any location within.
Fading bridges are not allowed.
Sky constructions are only allowed if it is connected to an owned door and is a reasonable size, for example, dont take up the whole of the sky above the fountain.
Base entrances, as well as the overall inner layout, must be absolutely clear and concise. (i.e mazes, traps, puzzles, etc. are not allowed unless you have permission from a mod rank or higher.)
You may not build anywhere in spawn or at the entrances to spawn, see the Props and Entities section.
RP Relation
You are free to protect players that you have RP relationship with (the first rule of RDM extends to these people).
Ways to be RP related:
Job/Class – This takes precedence over all other RP relation. You must also follow all class rules before considering RP relation.
Owning the same base - You may only protect those within the vicinity of your base.
Organization – An organization can be made for $50,000 .
Hired/Working Together – You must be either hired through F4 or have your job name set as: /job "with person/org name here*"
Customer Relationship – Whilst performing your transaction you have RP relation with your customer
Raiding, Mugging, and Hostage Taking.
You (and those RP related to you) must wait 10 minutes before performing these actions on the same person, base, or organization. This does not apply to Police Officers re-raiding bases for illegal infractions
.
Mugging
Maximum $2,000
Must grant victims 10 seconds to oblige unless they are escaping.
Any signs of hostile intent from the victim (taking out weaponry) are KOS, this does NOT include if the victim already has a weapon out.
Any signs of CLEAR attempts of escape from the victim renders them KOS
Hostage/Kidnapping Taking
Hostage ransom cannot exceed $50,000.
You may only kill the person if you have adverted once that you have the person the max amount of time you are allowed to keep someone hostage is one hour.
Raiding
Once you’ve completed your raid, you must leave immediately. You cannot occupy the base.
If it is obvious that there are no raidables in a base, you may not raid.
Terrorists
The terrorists are aloud to explode them selves and do mass terror attacks. this means they have to advert in chat terror. And this will enable you to conduct a terror attack. You can get the weapons to conduct a terror attack from a near by black market dealer.[/size]
Random Death Match (RDM)
Breaking this rule will result in a warning then a kick then a 5-day ban then a perma-ban.
Players directly harming your life, property and/or freedom may be killed. this means if a player is interfering without stopping after a Clear warn (in advert) you may kill them.
Raids and hits can be completed by killing without warning.
All other cases require a valid 10-second warning, including a clear set of instructions, delivered through typed chat. It is the full responsibility of the person giving the warning to ensure all intended targets are aware of the warning. If the target has completed the instructions in full, you may not kill them. The action to be completed and the amount of time they have to complete the said action shall be included in all 10-second warnings for the warning to be valid.
Group warnings shall only be authorized for 10-second leave warnings.
Example: Drop 1k or die you have 10 seconds. | Leave or die you have 10 seconds.
If a target of which a warning and/or inducing action is being directed too shows hostile intent OR ignorance of the instruction, such as but not limited to specifically pulling out a weapon (and not the other way around), escaping, etc. then action can be made instant.
Examples of Inducing Actions: Stunsticking, Raping, Mugging, Pimp Slapping, and etc.
The mayor may not be killed by Mayor Grace for any reason.
You also may not camp the mayor's office during his grace with the purpose of killing him afterwards.
Metagaming
Your character may not use information beyond their knowledge.
When you die your character forgets most things about your previous life.
If it is RDM report it and let an admin deal with it otherwise you will get the blame.
Props and Entities
Prop/Entity/Door spamming, blocking, climbing, surfing, and minging is not allowed.
Do not spawn props/move props inside of other players’ bases, do not do it during raids, and do not do it inside of a server event.
Building abnormally large bases or other RP-restricting structures (i.e things blocking the road) will result in them being removed.
Basing and Building
You may have a building sign (using text screen) to isolate and protect yourself from the RP world - provided you do not have any raidables and you are not engaging in role-playing - It must be removed when you are finished.
The maximum amount of fading doors per base is three.
A keypad with a fading door must be clearly identifiable, don't hide keypads behind props, and don't make them non-reachable.
Bases cannot force players to crouch, jump, crouch jump, or precision walk at any location within.
Fading bridges are not allowed.
Sky constructions are only allowed if it is connected to an owned door and is a reasonable size, for example, dont take up the whole of the sky above the fountain.
Base entrances, as well as the overall inner layout, must be absolutely clear and concise. (i.e mazes, traps, puzzles, etc. are not allowed unless you have permission from a mod rank or higher.)
You may not build anywhere in spawn or at the entrances to spawn, see the Props and Entities section.
RP Relation
You are free to protect players that you have RP relationship with (the first rule of RDM extends to these people).
Ways to be RP related:
Job/Class – This takes precedence over all other RP relation. You must also follow all class rules before considering RP relation.
Owning the same base - You may only protect those within the vicinity of your base.
Organization – An organization can be made for $50,000 .
Hired/Working Together – You must be either hired through F4 or have your job name set as: /job "with person/org name here*"
Customer Relationship – Whilst performing your transaction you have RP relation with your customer
Raiding, Mugging, and Hostage Taking.
You (and those RP related to you) must wait 10 minutes before performing these actions on the same person, base, or organization. This does not apply to Police Officers re-raiding bases for illegal infractions
.
Mugging
Maximum $2,000
Must grant victims 10 seconds to oblige unless they are escaping.
Any signs of hostile intent from the victim (taking out weaponry) are KOS, this does NOT include if the victim already has a weapon out.
Any signs of CLEAR attempts of escape from the victim renders them KOS
Hostage/Kidnapping Taking
Hostage ransom cannot exceed $50,000.
You may only kill the person if you have adverted once that you have the person the max amount of time you are allowed to keep someone hostage is one hour.
Raiding
Once you’ve completed your raid, you must leave immediately. You cannot occupy the base.
If it is obvious that there are no raidables in a base, you may not raid.
Terrorists
The terrorists are aloud to explode them selves and do mass terror attacks. this means they have to advert in chat terror. And this will enable you to conduct a terror attack. You can get the weapons to conduct a terror attack from a near by black market dealer.